# Punch labor onto the ticket

Chapter: Running a ticket
Who this is for: Counter, shop owner.
Trigger: Any billable labor on a work ticket.

## What the clip says

Quick-pick chips list every labor code in the shop. Tapping one adds a line, flat or hours times rate depending on the code. Type the hours and Enter locks in that line.

Sales tickets carry no labor. On a work ticket, each machine section has its own labor grid, with quick-pick chips
for the shop's own codes.

## Steps

- Each machine section has its own labor grid with a punch field, placeholder **03, 17, or 99**.

- A row of clickable quick-pick chips sits below the field, one per labor code in the shop, so a counter can tap a known code without typing. 

- Punching a known code adds a line: a flat amount, or hours times rate, depending on the code's mode.

- A hidden **MISC** code, if the shop has one configured, is offered as **Misc labor &middot; "&lt;text&gt;"** for anything typed that does not match a code.

- Each machine also has its own **Hours** input in the section header and a **Comments** textarea that prints on the invoice.

## What happens to money and stock

Labor never touches inventory. It only adds to the ticket total.

## Watch out for

- Quick-pick chips let a counter tap a known labor code without typing.

Updated 2026-09-16.
Also available as HTML at https://reedport.com/guide/running-a-ticket/add-labor